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Inclusion

PLAY FOR ALL - Adaptive Board Games & Universal Design for Inclusive Classrooms

6 days

Inclusion is the highest-priority objective in Erasmus+ — and board games, when carefully chosen and adapted, can be one of the most powerful tools for creating genuinely inclusive learning environments. PLAY FOR ALL gives teachers a deep, practical grounding in Universal Design for Learning applied through board game methodology.


Participants learn to select, adapt and design board games accessible to students with dyslexia, ADHD, autism spectrum conditions, physical disabilities, language barriers and social disadvantage. The course moves beyond compliance and towards genuine belonging: every student as a full and joyful participant.

Book Your Session

Price:

480 €

Next Dates

26-31 October 2026

Learning Outcomes
Participants to the course will learn to:
  • Apply Universal Design for Learning (UDL) principles to board game selection, adaptation and design

  • Adapt existing commercial board games for students with dyslexia, ADHD, autism and physical disabilities

  • Design game-based learning experiences accessible to students with diverse language and communication needs

  • Use cooperative and low-competition game structures to build belonging and psychological safety

  • Build an inclusive classroom culture in which every student participates as a confident player

  • Lead a school inclusion and game-based learning professional development session

Programme

PLAY FOR ALL - Adaptive Board Games & Universal Design for Inclusive Classrooms

Monday | Inclusion, Belonging and the Role of Games

  • Welcome and course overview. Inclusive ice-breaking games and trust activities.

  • Erasmus+ inclusion priorities: SEN, EAL, social disadvantage and the case for games.

  • Universal Design for Learning: the framework and its game-based applications.

  • Workshop: audit of existing board games for accessibility and inclusion.


Tuesday | Adapting Games for Diverse   Learners

  • Adapting games for dyslexia: font, colour, visual design and cognitive load reduction.

  • ADHD and executive function: game mechanics that support attention, regulation and engagement.

  • Autism and social interaction: games that build communication without overwhelming.

  • Workshop: participants adapt three commercial games for specific student profiles.


Wednesday | Physical Access, Language and   Communication

  • Physical accessibility: adapting games for motor and sensory differences.

  • Language and EAL: visual, symbol-based and multilingual game adaptations.

  • Cooperative game structures: mechanics that build connection without competition.

  • Workshop: participants design an accessible game for a specific inclusion context.


Thursday | Building Your Inclusive Game   Toolkit

  • Playtesting and feedback: participants test adapted and original games with the group.

  • Building a classroom games library with inclusion at its centre.

  • Whole-school inclusion through games: from classroom practice to school culture.

  • Participants finalise their inclusive classroom game toolkit and action plan.


Friday | Field Experience & Final   Workshop

  • Cultural visit to selected Braga or Porto landmark relevant to the week's theme.

  • Final hands-on workshop: design and present your classroom action plan.

  • Group showcase: share the games, tools or activities created during the week.


Saturday | Certificate Ceremony &   Closing

  • Presentation of each participant's final project or classroom toolkit.

  • Peer feedback and recognition of contributions.

  • Certificate presentation ceremony.

  • Group photograph and informal closing celebration.

​​Materials, digital tools & other learning resources

Course participants will receive training and engage in exercises designed to develop their skills as trainers. The provision of additional materials or resources will be determined based on the course structure and the instructor’s approach to meeting the learning objectives​​

Course package content:

Services and activities included in the course package are those described above. Please note that accommodation, transport, and meals are not provided.

 

Cancellation & changes:

Common sense prevails when it comes to cancellations, which are analyzed on a case-by-case basis.

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