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How to build Apps for the Classroom-min.jpg

How to build Apps for the Classroom

6 Days (30 hours)

João Garrido

“MIT App Inventor is an intuitive, visual programming environment that allows everyone – even children – to build fully functional apps for Android phones, iPhones, and Android/iOS tablets. Those new to MIT App Inventor can have a simple first app up and running in less than 30 minutes. And what's more, our blocks-based tool facilitates the creation of complex, high-impact apps in significantly less time than traditional programming environments.” (Source:

Technology has expanded the field of education by introducing mobile educational apps, which greatly help teachers and students. The use of mobile devices and tablets was once restricted in classrooms; however, these gadgets now have the power to transform monotonous lessons into fun and exciting lessons. With MIT App Inventor, learning isn't just limited to the use of apps to learn some subject, students can plan, create and debug their own apps. In addition, these apps creation enhance student engagement, improve their group work skills through trial and error, and the development of entrepreneurship.

When it comes to teachers, they can easily use this educational app inventor to develop students’ computational thinking. They can also extend the learning process outside the classroom. This opens the door to an ocean of knowledge for students. Students can work on these applications anywhere and anytime, and teachers can thus keep students always connected to their classrooms.

If you are a teacher, this is a course for you. In this course you will learn how to use MIT App Inventor to develop classroom activities and learning experiences.

The course will be very practical, combining theory with practice, group work and discussion with hands-on phases in which the participants will have the opportunity to create their own apps.

Book Your Session

Price: 480 €


12-17 May 2025

Learning outcomes

Participants to the course will learn to:

  • nteract with MIT App Inventor to understand their usefulness and applicability for teaching in different situations of learning.

  • Acquire skills using MIT App Inventor to create their own apps:

    • Create apps to build drawing, animation, and games;

    • Build apps with texting and location sensing;

    • Build Quizzes and Informational Apps.

  • Apply learned skills creating an app in groups.


How to build Apps for the Classroom


5 Hours

  • Introduction of the course and the external activities.

  • Icebreaking activity to introduce the trainer and the participants;

  • Introduction to AI2 and Event-Driven Programming.

    • What is App Inventor?

    • Setup App Inventor;

    • Creating the first App.

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